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WWE 2K26 on Switch 2: Feature Complete With CM Punk Showcase, Island Overhaul, and Heavy Grind

WWE 2K26 on Nintendo Switch 2 packs a huge roster and full console parity, but repetitive modes and layered microtransactions still weigh on the experience.

By Editor6 min read
WWE 2K26 on Switch 2: Feature Complete With CM Punk Showcase, Island Overhaul, and Heavy Grind
WWE 2K26Nintendo Switch 2CM Punk ShowcaseMyFactionMotion MayhemThe IslandWWE 2K26 review

Upon booting into the main menu, returning players should find familiar structure while new players may struggle to know where to start. Year by year refinements are paying off, and WWE 2K26 is the third mainline WWE game on a Nintendo platform in nine years.

MyRise and Showcase

MyRise is a branching story mode filled with behavior induced decisions that push the story along in a certain direction. Players can choose the heel option or the face option for different outcomes. MyRise offers the option to choose either a male or female path, though there do not seem to be any real distinct differences between the two different gendered paths. It takes roughly 5 to 6 hours to get through and serves up a decent enough story mode.

Showcase mode offers the option to relive the career of CM Punk through various cutscenes and cherry picked matches from throughout his long wrestling tenure. Matches involve recreating spots and outcomes reminiscent of the actual match during his career. Unlike previous Showcases, the CM Punk Showcase allows for What if scenarios alongside fantasy matches that give an extra flavor of how some dream situations would have gone for CM Punk. Following a set of missions to progress matches to the next point feels a bit one dimensional, or scripted. Together, both MyRise and Showcase feel that they have a more traditional start and end, and once these modes have been completed there is very little reason to revisit them.

MyGM and Universe

MyGM mode entails putting together customized shows that go head to head with rival brands. This mode has not really changed too much over the years, and eventually it is pretty simple to game the system. The mode starts with a roster draft pick, of which superstars have five distinct fighting styles that pair well together alongside other attributes including crowd popularity and level of stamina. Players need to put together the perfect roster that can pit heels and baby faces against one another in a variety of match ups to put on the best shows.

Over the course of a number of game weeks, wrestlers will develop and play through a rivalry with one another, just as feuds work in WWE. Rivalries can be progressed by continuing to pit the same opponents against one another or by putting them into a promo against each other. Rivalries can also extend into tag team matches, so there is the opportunity to put on a six man tag match to progress three different rivalries all at once if really desired. Eventually the cycle becomes fairly predictable to the point that it becomes quite stale.

Universe mode is the same as always as it allows for WWE fans to create show after show of fantasy booking, with no stipulations or objectives to keep them beholden to, such as MyGM. Universe mode offers endless creative freedom to make shows, rivalries, PPVs, and decisions. Universe mode can pick up from any month the player chooses, so if the Royal Rumble is the natural starting point, then so be it. Handheld gamers can continue their Universe progress on the go.

The Island and MyFaction

An internet connection and a lot of time to grind are needed to access other modes to fully enjoy them. The Island is one such example. Roman Reigns has been removed from the helm from his stint in WWE 2K25 and replaced in WWE 2K26 by three different superstars: CM Punk, Cody Rhodes, and Rhea Ripley. This takes WWE 2K26 out of the simulation and realism, and places it into a wackier world that blends the cartoon and campness from the early 1990s WWE TV with a modern video game experience fit for 2026. Whilst the wrestling action itself does not change, the tonality shifts from simulation to an arcade feeling.

MyFaction is a customizable and collectible card game mode where, utilizing a mixture of earned in game currency alongside paid opportunities, players can progress against a number of challenges. Within MyFaction are three different options to tackle including Weekly Towers, Faction Wars, and World Tour. Irrespective of which option is picked, essentially the premise is the same: pick a wrestler and win. MyFaction relies on the user pulling packs of wrestlers by using in game currency or via very costly microtransactions on Nintendo eShop to purchase currency to buy packs. Paying to play can expedite the experience of the heavy grind to unlock wrestlers and other bits and bobs.

The Ringside pass shows what is available from both a paid and non paid tier, but those who do own the DLC still need to grind away to get their rewards. There are opportunities to pay for Tier Skips, as well, to unlock rewards faster. That is paid Tier Skips to unlock the items under the paid DLC under the paid full price title. The level of gouging from WWE 2K26 is somewhat unreal, as on one hand there is a mammoth amount of content that can be played for free or by simply playing the game and naturally progressing, but it certainly can make users feel like they are missing out by not owning this content unless a significant amount of grinding takes place.

Community Creations and Roster

Community creations allows people to share custom wrestlers, arenas, and championships with players from all across the world and on other ecosystems such as PlayStation 5, Xbox Series X/S, and PC. The Nintendo Switch 2 version allows for mouse controls to allow for accurate editing of all creations, which is great given how extensive the Community Creator editor is and gives the Nintendo Switch 2 a more native and distinct advantage versus other consoles. The downside is that community creations add to the overall storage of WWE 2K26. At 86GB this is certainly going to be a difficult one to keep on a whim to play every now and again. Downloading community creations will also add to the issue.

2K advertises that there are over 400 wrestlers to choose from in WWE 2K26, but this is somewhat not true as there are large numbers of reskinned alts of wrestlers that inflate these numbers, such as various versions of The Rock, The Undertaker, Triple H, and many more. Nonetheless, the roster is hugely impressive, and such a selection of wrestlers allows various modes to flourish even more.

Nintendo Switch 2 Version

The Nintendo Switch 2 version is not only feature complete against PlayStation 5, Xbox Series, and PC, but has a couple of unique features of its own, including the aforementioned mouse controls, but also motion controls tacked on. Motion Mayhem is a match exclusive to Nintendo Switch 2 played entirely with motion controls. The match throws in motion based minigames and power ups that give wrestlers temporary buffs if collected. Motion Mayhem is an exclusive mode that can only be played offline, but really should be playable online as it invokes a party style element that Nintendo gamers are often accustomed to.

GameShare can be used with up to three other players via GameChat, or locally via wireless play. Performance remains relatively rocksteady, but the compromise can be seen on graphics, with ropes that shimmer with ugly jaggies, hair that looks like it belongs in the 2000s, and somewhat long loading times in certain modes. The fact that WWE 2K26 can be so feature rich and perform so well is outstanding for Nintendo Switch 2 owners.

The plethora of modes in WWE 2K26 can feel intimidating and overwhelming at times, but having that many content options is not a weakness but a strength to the longevity of WWE 2K26. Those who buy WWE annually may not feel enough of a big leap from year to year. Nintendo Switch owners have been largely starved of the franchise.

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